In this tutorial, I’m going to further expound on the virtues of the amazingly awesome Cinema 4D Jiggle Deformer and how you can use it for cloth simulations. First, I’ll show you an example of things you can create like my metal cloth animation as well as how you can use it for more practical things like a cloth banner or flag as I’ll demonstrate in this tutorial. By using the Jiggle Deformer falloff, I’ll discuss how you can use the falloffs and even weight maps to act like Cloth Belts so you can control which parts of your geometry get cloth like simulations applied to it and which don’t. Jiggle deformer is just plain fun! Enjoy!
If you have any questions be sure to post it in the comments section and if you create any jiggly cloth action, be sure to share it with me! Thanks for watching!
This was recorded live on the Live Design Stream.
Great, simple tutorial! Was hoping you’d go over your chrome material as well ;)
Hi EJ,
Great Tutorial, I wanted to ask you if how do you animate this in c4d?
https://www.youtube.com/watch?v=qw0nLsfq6Jo&feature=youtu.be
its only the animation part with cloth simulation and folding animation.
I hope you can help me with the project.
Looks like it’s not cloth animation at all but just some clever use of deformers and some Pose Morphing to morph the mesh to the different poses. Hope that helps!
Thanks for the tutorial here’s what I made: https://www.instagram.com/p/BKr6KuehD35/?taken-by=eve_agram
Why does this work? (the jiggle deformer)
Great stuff EJ!
Thanks John!!