In this exclusive Cineversity tutorial series, we’re going to learn how to create Splines, Spline Objects, and use Extrude Objects to create a 2D cel shaded style 3D Game Boy. We’ll then learn how to easily apply flat 2D shading to their objects, easily transforming your 3D objects into 2D elements that perfectly fit right in 2D animations inside of After Effects. Finally, we’ll learn how to use the Mograph Module to apply procedural animation to out objects. This course will give After Effects users a starting point to begin becoming familiar with using Cinema 4D in their 2D pipeline. Ready Player 1?
Tutorials:
How to Give Splines Depth Using Extrude Objects
In After Effects, a path by itself without a fill or stroke will not render. In Cinema 4D Lite, a spline will not render until you generate 3D geometry with it. We’ll cover how we can turn our splines into 3D objects using a generator object called the Extrude Object.
How to Apply Flat Colors to 3D Objects
In this video we’ll cover how we can give our 3D objects a flat, illustrative type feel, by applying very simple flat colors devoid of any diffuse shading.
Cel Shading 3D Objects Using Ambient Illumination
In this video, I’m going to cover an alternative method to manually applying flat colors to 3D objects and giving the illusion of cel shading by using Material Selections. This alternative method uses a handy technique utilizing high contrast lights & Ambient Illumination.
Animate Objects with Mograph Effectors
Cinema 4D’s Mograph toolset is a game changer when it comes to procedurally animating objects quickly and easily. In this video, I’ll cover Mograph Effectors and how they can quickly apply animation to our 3D artwork.
Render Settings for Cineware
In this video we’ll learn how to prepare your Cinema 4D Lite models for compositing inside of After Effects using Cineware, a live 3D bridge between AE and C4D that allows you to composite C4D elements into your After Effects scene without needing to render.
What’s in the Full Version of Cinema 4D?
In this video I’m going to cover the 2D cel shading Sketch and Toon module that is included in the full Studio or Visualize versions of Cinema 4D and how it can improve your 2D workflow.
Hi,
First, thank you for all those great tutorials and this awesome website, really :)
Actually, i can’t hear good what you said in the second part/video of that tutorial, at 4:26 (i hear like “Eating C” but it does’nt work to apply extrude to all my splines and it doesn’t taste good too). BTW i’m french, so the fault is mine. Could you tell me what are the keys?
Thanks!
It was hitting C… ahaha simply that, sorry for that comment..!
Great tutorials man, much appreciated.
Hey,
Thanks so much for sharing all these videos! It is so interesting to see how the animation process really works! The end result was excellent! I wonder if there are any courses on 2D animation at the coding academy
Best,
Dennis
OMG, I always wanted to know how these 2D animations work but after reading and watching videos in your tutorial now I got it. it’s pretty easy! I watched your entire tutorial its amazing and all videos are great when your work start working that part was amazing <3
Glad to hear you’re getting it! Thanks so much for watching!
good tutorial, thanks man
Thanks for watching!
EJ, you are the best, not only you explain VERY well, but your designs are the sweetest. Keep up the good work !
Thanks so much for sharing your knowledge.
Thanks for the kind words! Cheers! :)
Thanks a lot. That was awesome.
Thanks so much for the kind comment!
This tutorial must be out of date because the 2019 AF version of Cinema 4D lite doesn’t have spline mask anymore.
Any tips or should I just download Blender to save me from the headache?
they keep removing features for whatever reason, id just use an old version of c4d lite that comes with an older install of AE CC and keep it around for that functionality.
Im learning c4D now and I’m goint though the same. I realized they just move the features. You will find the spline mask under the “Instance”.
Keep searching for them, they just move stuff around….