In a response to a question I was asked on Vimeo about how to spin objects on a single axis using dynamics, I go over a couple ways you can achieve this effect so the dynamics rotation looks realistic and can interact with real world physics and gravity. First, I’ll show you how to get a cube to spin on it’s edge and then show how to slow it down to a stop and topple over. Then I’ll demonstrate how you can get your logo or text have a cool, dramatic, and energetic spin reveal using dynamics on a logo made with Text Edge FX.
Check out Text Edge FX here.
A interesting way to use the connector
Like the tut.
Sweet and to the point.
Thank you EJ : )
once again, LOVE the floor texture that was on the disc. nice tut!
Hey Great Tutorial! While I was messing around in the collision tab and I found that changing the shape to “Box” instead of the default you don’t need a connector object, assuming the axis is centered properly. Also messing with the size increment gets you some interesting results. Thanks again for sharing!
Aha! Very nice find, Blake! I’ll have to mess around with that! Thanks for sharing!