In this tutorial, David Ariew gives a comprehensive overview of Otoy Octane Render for Cinema 4D & provides super helpful workflow tips while breaking down a scene from his Spaceman music video.
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Topics covered include:
• Learning about the inexpensive OctaneVR subscription option
• A brief overview of how Octane Render works inside of Cinema 4D
• Converting non-compatible C4D textures into Octane Shaders
• Covering Blackbody Emissions to allow geometry to emit light
• Overview of the Octane Node Editor to create slick Octane Materials
• Ways to reduce grain showing in your render with Light Sampling Rates
• Overview of Octane Camera controls and Depth of Field
• Using grunge maps from www.poliigon.com
If you have any questions about HDRI Lighting Using Octane Render in Cinema 4D, post them in the comments section! If you create anything using this technique, be sure to share it with me on Twitter, Instagram, Facebook, or in the Comments! Thanks for watching!
Yeah…about the subscription. Seeing as I’ve just got two 1080ti cards in my system, I wish I would’ve seen that before I dumped the $500 into it, especially since I may swap to Redshift.
How are you running octane on Mac with the Nvidia restriction? Great tut btw
Nvidia can run on Mac, the only issue is the Mac doesnt easily recognize an Nvidia cart via external GPU box, but luckily someone developed a handy script that allows your Mac to utilize eGPUs! Check out https://egpu.io/setup-guide-external-graphics-card-mac/