In Part 2 of this 2 part tutorial series (watch Part 1), David Ariew shows you how to use Otoy Octane Render’s fantastic Displacement features to make complex greeble style surface geometry in Cinema 4D using 8K displacement maps he created in Illustrator.
Helpful Artists & Links David mentioned:
Robert Sundelin (Blues4D)
fvckrender
TechIt Pack
Beeple
Want to see more tutorials from David? Be sure to show him some love, follow him on Twitter, Instagram and Facebook and leave some comments in the comments section & let us know about any Octane tutorials you’d like to see in the future!
Topics covered include:
• Using the Displacement feature in Octane Render
• Create complex surface geometry with an 8K Displacement Map
• Useful tips and tricks for using Displacement in Octane Render
If you have any questions about Creating Displacement Map Textures for Cinema 4D, post them in the comments section! If you create anything using this technique, be sure to share it with me on Twitter, Instagram, Facebook, or in the Comments! Thanks for watching!
This very helpful and great tutorial thank you very much, i’m wondering where can i find this big resolution displacement maps?
Hey Baris!
The last tutorial they released talks about how to create these displacement maps, but you can always check out resources such as https://www.tfmstyle.com/techit-pack (which was also shown in the last tutorial).
Good luck!
SIAMS
Very good tutorial, first time I saw the impact and the use of a displacement map. I heard about it, but never understood the usage. Thank you!
Hey Baris! I listed those sites David mentioned in the post and on Youtube!
Thanks for the help, SIAMS!
hi, i don´t have octane, would you create a tutorial without using octane render nad just using c4d render, i would appreciate it if I could make one, thanks for yours great tutorials
Exxactly @ luis i support you on that!!
i also do not have the octane render. i will be very pleased if a tutorial on the the physical render version of C4D could be made. thanks for the excellent tutorials
What are the requirements for a displacement map to work? I created a black and white map in illustrator but when I try and add it to the displacement node in octane the node connector line is red?
Hi everyone! when I apply displacement maps on my objects, they look great in the octane picture viewer, but for some reason when I hit render, they are gone!! any suggestions?? something in my render settings?