Flexing the arm particles

Client: Premier Health
Producer: Flux71

Here’s an ad I worked on with Flux71 studios for a health care provider.  I used a combination of mograph effectors & modynamics to create the particles, not thinking particles.  Nice thing about cloners is when you add the dynamics tag to it, it works nicely with all the wind/turbulence/etc effectors that you normally use for thinking particles.  When I rendered everything out of C4D, I brought it into AE and had to reverse the animation.  The way the dynamics works, I could only have the particles on the arm fall and move towards the iPad object, not the other way around.