This is a Trapcode Particular 2.0 preset that creates a field of bacteria particles floating about that is compatible with After Effects CS5 & above. I used this in a previous project to make some text form from a group of bacteria. Have fun playing with germs!
after effects
All posts tagged after effects
Save time & keyframes! This is a technique you can use for adding animation to an object that you want to have a constant speed across your animation, for example, the continuous rotation. In this tutorial, I’ll show you a few ways to achieve continuous, keyframe-less animations inside of After Effects and then Cinema 4D using expressions, Mograph Deformers, and Xpresso.
Finally got around to putting out my 2012 (more like 2011) reel. This is a collection of what I’ve been hard at work on over the past year or so. I’ve got to say in 2011 I learned a lot, worked on some of the coolest projects yet, and met a ton of very cool people in the industry, and 2012 is looking to be even better year! I appreciate all of you who have visited my newly update blog over the past few months and I hope you’ll stay tuned in the coming weeks and months. I plan on putting out some Cinema 4D tutorials and some more free stuff! Here’s to 2012! Keep on learnin and hustlin!
Client: Premier Health
Producer: Flux71
Here’s an ad I worked on with Flux71 studios for an Australian health care provider. I used a combination of mograph effectors & modynamics to create the particles, not thinking particles. Nice thing about cloners is when you add the dynamics tag to it, it works nicely with all the wind/turbulence/etc effectors that you normally use for thinking particles. When I rendered everything out of C4D, I brought it into AE and had to reverse the animation. The way the dynamics works, I could only have the particles on the arm fall and move towards the iPad object, not the other way around.
Client: Washington Capitals
Agency: BASE Communications
I was asked by the lovely people at Base Communications to help them out with some in-game animations for the Washington Capitals (i.e. these suckers play on the big jumbo-tron!). Got to develop the entire look that they will be using through out the whole season. Just got word that they want me to help them out with the holiday version also, so once I’m finished with that I’ll post those up too!




