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		<title>Bend 2D Layers Along Paths Using After Effects &amp; Cinema 4D</title>
		<link>http://eyedesyn.com/2013/05/10/bending-2d-layers-along-paths-using-after-effects-cinema-4d/</link>
		<comments>http://eyedesyn.com/2013/05/10/bending-2d-layers-along-paths-using-after-effects-cinema-4d/#comments</comments>
		<pubDate>Fri, 10 May 2013 15:17:30 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Home]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Adobe After Effects]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[bend layers along paths]]></category>
		<category><![CDATA[c4d]]></category>
		<category><![CDATA[cinema 4d tutorial]]></category>
		<category><![CDATA[maxon]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=1051</guid>
		<description><![CDATA[The inspiration for this tutorial comes from the &#8220;bendy arms&#8221; in this beautifully done animation created by XYZ Studios: In this three part tutorial, I&#8217;ll show you three ways you can bend layers along paths in After Effects and Cinema 4D.  Starting with part 1, I&#8217;ll show you how you can use a free plug-in called Omino [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=1051&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2013/05/10/bending-2d-layers-along-paths-using-after-effects-cinema-4d/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
	
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		<item>
		<title>MAXON NAB 2013 Rewind</title>
		<link>http://eyedesyn.com/2013/05/09/maxon-nab-2013-rewind/</link>
		<comments>http://eyedesyn.com/2013/05/09/maxon-nab-2013-rewind/#comments</comments>
		<pubDate>Thu, 09 May 2013 21:12:22 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Home]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[c4d tutorials]]></category>
		<category><![CDATA[cinema 4d]]></category>
		<category><![CDATA[Cineversity]]></category>
		<category><![CDATA[maxon]]></category>
		<category><![CDATA[nab]]></category>
		<category><![CDATA[Nick Campbell]]></category>
		<category><![CDATA[presentations]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=1043</guid>
		<description><![CDATA[NAB keeps getting better and better every year!  It was amazing to hang out with all of the people that make the tools that make our jobs pretty awesome along with having the honor of presenting with talented artists for MAXON again this year!  If you haven&#8217;t seen the presentations yet, all of the Cinema [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=1043&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>1</slash:comments>
	
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		<item>
		<title>Cinema 4D Quick Tip 05: Using The Matte Object When Forgetting to Render an Object Buffer</title>
		<link>http://eyedesyn.com/2013/03/19/cinema-4d-quick-tip-05-using-the-matte-object-when-forgetting-to-render-an-object-buffer/</link>
		<comments>http://eyedesyn.com/2013/03/19/cinema-4d-quick-tip-05-using-the-matte-object-when-forgetting-to-render-an-object-buffer/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 14:30:05 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Home]]></category>
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		<category><![CDATA[c4d]]></category>
		<category><![CDATA[cinema 4d tutorial]]></category>
		<category><![CDATA[effectors]]></category>
		<category><![CDATA[maxon]]></category>
		<category><![CDATA[motext effectors]]></category>
		<category><![CDATA[transparency]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=1030</guid>
		<description><![CDATA[In this Cinema 4D quick tip, I&#8217;ll be going over the Matte Object.  This feature is crucial for when you realize you accidentally forgot to set an Object Buffer in your scene after you rendered everything.  We&#8217;ve all been there, right?  I&#8217;ll show you why using the Matte Object beats the other mainstream way of [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=1030&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2013/03/19/cinema-4d-quick-tip-05-using-the-matte-object-when-forgetting-to-render-an-object-buffer/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
	
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		<item>
		<title>Cinema 4D Training on Lynda.com</title>
		<link>http://eyedesyn.com/2013/03/06/cinema-4d-training-on-lynda-com/</link>
		<comments>http://eyedesyn.com/2013/03/06/cinema-4d-training-on-lynda-com/#comments</comments>
		<pubDate>Wed, 06 Mar 2013 18:06:18 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Home]]></category>
		<category><![CDATA[c4d]]></category>
		<category><![CDATA[cinema 4d]]></category>
		<category><![CDATA[courses]]></category>
		<category><![CDATA[lynda]]></category>
		<category><![CDATA[lynda.com]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=1021</guid>
		<description><![CDATA[You all may have noticed I&#8217;ve been quiet on the tutorials front the past couple months, but not without good reason! I&#8217;ve been very busy preparing my first in depth project based Cinema 4D course for Lynda.com, and I&#8217;m super excited to announce that it has finally released!  Check it out here! I am honored [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=1021&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2013/03/06/cinema-4d-training-on-lynda-com/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
	
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			<media:title type="html">eyedesyn</media:title>
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			<media:title type="html">Lynda.com</media:title>
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		<item>
		<title>Decoder Text Reveal Effect Using Cinema 4D Effectors</title>
		<link>http://eyedesyn.com/2013/02/14/decoder-text-fade-in-effect-using-cinema-4d-effectors/</link>
		<comments>http://eyedesyn.com/2013/02/14/decoder-text-fade-in-effect-using-cinema-4d-effectors/#comments</comments>
		<pubDate>Thu, 14 Feb 2013 06:30:27 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Home]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[c4d]]></category>
		<category><![CDATA[cinema 4d tutorial]]></category>
		<category><![CDATA[decoder]]></category>
		<category><![CDATA[effectors]]></category>
		<category><![CDATA[maxon]]></category>
		<category><![CDATA[motext effectors]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=1010</guid>
		<description><![CDATA[In this tutorial, I&#8217;ll show you how to create the &#8220;Decoder Fade In&#8221; text reveal just like the text preset from After Effects inside of Cinema 4D using mograph effectors. There&#8217;s a couple ways to achieve this and both ways are quite simple. The hardest part is the initial tedious set up, but I&#8217;ve provided [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=1010&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2013/02/14/decoder-text-fade-in-effect-using-cinema-4d-effectors/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
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		<title>Cinema 4D Quick Tip 04: Create a 2D Transparency Fade Effect on 3D Objects</title>
		<link>http://eyedesyn.com/2012/12/19/cinema-4d-quick-tip-clean-2d-transparency-fade-effect-on-3d-objects/</link>
		<comments>http://eyedesyn.com/2012/12/19/cinema-4d-quick-tip-clean-2d-transparency-fade-effect-on-3d-objects/#comments</comments>
		<pubDate>Wed, 19 Dec 2012 06:21:01 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Home]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[cinema 4d]]></category>
		<category><![CDATA[cinema 4d tutorials]]></category>
		<category><![CDATA[effectors tutorial]]></category>
		<category><![CDATA[maxon]]></category>
		<category><![CDATA[mograph]]></category>
		<category><![CDATA[motext]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[transparency with effectors]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=975</guid>
		<description><![CDATA[When changing objects transparency using a Display Tag or using an effector, you&#8217;ll most likely run into the undesirable effect of the seeing unwanted parts of the 3D geometry being revealed when that transparency is adjusted.  Most of the time, the only way you&#8217;d think to get around this would be by rendering everything out [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=975&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2012/12/19/cinema-4d-quick-tip-clean-2d-transparency-fade-effect-on-3d-objects/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
	
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			<media:title type="html">eyedesyn</media:title>
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			<media:title type="html">fix_trans_issues</media:title>
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		<item>
		<title>Cinema 4D Quick Tip 03: Using Effectors to Fade On Motext</title>
		<link>http://eyedesyn.com/2012/12/10/c4d-quick-tip-using-effectors-to-fade-on-motext/</link>
		<comments>http://eyedesyn.com/2012/12/10/c4d-quick-tip-using-effectors-to-fade-on-motext/#comments</comments>
		<pubDate>Mon, 10 Dec 2012 17:02:15 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Home]]></category>
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		<category><![CDATA[cinema 4d tutorial]]></category>
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		<category><![CDATA[maxon]]></category>
		<category><![CDATA[motext effectors]]></category>
		<category><![CDATA[transparency]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=961</guid>
		<description><![CDATA[In this Cinema 4D quick tip, I will be going over how you can use Mograph Effectors to change the transparency of objects.  I&#8217;ll demonstrate how you can use effectors to fade on or off MoText objects letter by letter.  You can also use this technique to affect transparency of any object that you can [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=961&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2012/12/10/c4d-quick-tip-using-effectors-to-fade-on-motext/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
	
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			<media:title type="html">eyedesyn</media:title>
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		<item>
		<title>Cinema 4D Holiday Ornament Shader Pack Vol. 2</title>
		<link>http://eyedesyn.com/2012/12/04/holiday-bulb-ornament-cinema4d-shader-pack-volume-2/</link>
		<comments>http://eyedesyn.com/2012/12/04/holiday-bulb-ornament-cinema4d-shader-pack-volume-2/#comments</comments>
		<pubDate>Tue, 04 Dec 2012 21:11:15 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Free Sh*t]]></category>
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		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[bulbs]]></category>
		<category><![CDATA[c4d]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[cinema 4d]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[Models]]></category>
		<category><![CDATA[mograph]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[ornament]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=929</guid>
		<description><![CDATA[As a big &#8220;thank you&#8221; to you, the motion graphics community, I&#8217;ve updated my holiday ornament pack, now with even more goodness!  Volume 2 expands upon the very successful volume 1 pack released last year. New in Volume 2: • improved textures • more than double the textures (over 50 now!) • a second ornament [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=929&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2012/12/04/holiday-bulb-ornament-cinema4d-shader-pack-volume-2/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
	
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			<media:title type="html">eyedesyn</media:title>
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		<media:content url="http://eyedesyn.files.wordpress.com/2012/12/screen-shot-2012-12-04-at-6-16-04-pm.png" medium="image">
			<media:title type="html">Holiday Shader Pack Vol. 2</media:title>
		</media:content>

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			<media:title type="html">Bulb Types</media:title>
		</media:content>

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			<media:title type="html">Screen Shot 2012-12-04 at 6.26.41 PM</media:title>
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	</item>
		<item>
		<title>Free Cinema 4D Model Pack: Toy Building Blocks</title>
		<link>http://eyedesyn.com/2012/10/05/free-cinema-4d-model-pack-toy-building-blocks/</link>
		<comments>http://eyedesyn.com/2012/10/05/free-cinema-4d-model-pack-toy-building-blocks/#comments</comments>
		<pubDate>Fri, 05 Oct 2012 14:12:38 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
				<category><![CDATA[Free Sh*t]]></category>
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		<category><![CDATA[3d model]]></category>
		<category><![CDATA[building blocks]]></category>
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		<category><![CDATA[toy]]></category>

		<guid isPermaLink="false">http://eyedesyn.com/?p=914</guid>
		<description><![CDATA[Here&#8217;s a pack of free toy building block models I made using the technique I describe in my latest tutorial found here.  Check out that tutorial and make some of your own block creations!  A-Z and 0-9 blocks are included.  Get in touch with your inner child and have a play with these toys! Neatly [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=914&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2012/10/05/free-cinema-4d-model-pack-toy-building-blocks/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
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		<item>
		<title>Create Wood Block or Cast Metal Type In Cinema 4D</title>
		<link>http://eyedesyn.com/2012/10/03/create-wood-blockcast-metal-type-in-cinema-4d/</link>
		<comments>http://eyedesyn.com/2012/10/03/create-wood-blockcast-metal-type-in-cinema-4d/#comments</comments>
		<pubDate>Wed, 03 Oct 2012 14:27:14 +0000</pubDate>
		<dc:creator>eyedesyn</dc:creator>
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		<category><![CDATA[cast metal type]]></category>
		<category><![CDATA[cinema 4d tutorial]]></category>
		<category><![CDATA[font]]></category>
		<category><![CDATA[mograph]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[text]]></category>
		<category><![CDATA[wood block type]]></category>

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		<description><![CDATA[You know I like me some text tutorials!  Here&#8217;s another one where I&#8217;ll teach you how to recreate a wood block or cast metal embossed type style and create it procedurally so it is easily edited and iterated without having to create a bump channel map for every letter or ever leaving Cinema 4D for [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=eyedesyn.com&#038;blog=21597083&#038;post=886&#038;subd=eyedesyn&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://eyedesyn.com/2012/10/03/create-wood-blockcast-metal-type-in-cinema-4d/feed/</wfw:commentRss>
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