Using the Pose Morph Tag to Morph Between Objects in Cinema 4D

In this tutorial I’m going to show you a really cool workflow for animating or morphing between 2D style, illustrative objects using Cinema 4D.  First, we will start by going over things to consider when designing your objects to achieve a nice morph.  Then, I’ll introduce you to a super powerful feature that is normally reserved for character animation, the Pose Morph tag.  I’ll demonstrate how to use the Pose Morph tag creatively and show how easy it is to record object states and then animate through the poses by simply keyframing sliders.  Finally, I’ll show you how to add some overshoot to the morph animation to give it a nice organic bounce effect.

Here’s one of my previous tutorials that shows you how to create the 2D illustrative materials using the Cel Shader that I’m using for the objects in this tutorial:

Using the Cel Shader to Apply an Illustrative 2D Style to 3D Objects in C4D

And here’s the scene file I used in this tutorial that you guys can mess around with:

DOWNLOAD CINEMA 4D SCENE FILE

Tutorial:

If you want to learn more about how to use Cinema 4D in your 2D workflow, check out my Mixing 2D & 3D with Cinema 4D & After Effects Lynda.com course where I go over some creative ways to use the tools in C4D for a mainly 2D workflow inside of After Effects.

Stay up to date with the latest Cinema 4D tutorials by signing up to the Eyedesyn newsletter.

One thought on “Using the Pose Morph Tag to Morph Between Objects in Cinema 4D

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s