Creating Dynamic Balloons With New Aerodynamics & Morph Camera in Cinema 4D R14

The Cinema 4D R14 demo has been out for a few days now, so hopefully you’ve had a chance to check it out!   Coinciding with the demo being released, I’m releasing my first R14 related tutorial on one of my favorite new R14 features, Aerodynamics.  With the new Aerodynamics function, Rigid and Softbody objects can now interact according to their aerodynamic shape with all of the particle modifiers such as Wind, Turbulence, and Gravity.  So a balloons shape will be taken into account when floating about when a wind object is applied to it and not just float linearly.  In this tutorial, I’ll be going over all the settings to recreate a balloon being blown around realistically in a gust of wind and along the way show off some of the other R14 features such as the Morph Camera.

Aerodynamic Balloon Example:

Download balloon C4D R14 project file here

What’s your favorite new R14 feature?  Here’s a list of mine.

Watch my Spline Dynamics tutorial to recreate the balloon and string used in this tutorial.

5 thoughts on “Creating Dynamic Balloons With New Aerodynamics & Morph Camera in Cinema 4D R14

  1. Pingback: Creating Dynamic Balloons With New Aerodynamics & Morph Camera in Cinema 4D R14

  2. Pingback: Aerodynamics & Morph Camera in Cinema 4D R14 // GFX WARRIOR

  3. Pingback: Cinema 4D R14 Features Review « eyedesyn

  4. Pingback: CINEMA 4D R14 - Create Dynamic Balloons With New Aerodynamics & Morph Camera

  5. Pingback: Some useful Camera Morph tutorials | C4D Download

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s