Gold texture and HDRI/environment map is included. This file is compatible with R12 & above and I also included an FBX, .3DS and an .OBJ file for those with R11 and below or any other 3D software. And an added bonus, a C4D and OBJ format that is After Effects and Element ready, so you can use this inside of After Effects and with VideoCopilots’ “Element” plugin!
The Cinema 4D R14 demo has been out for a few days now, so hopefully you’ve had a chance to check it out! Coinciding with the demo being released, I’m releasing my first R14 related tutorial on one of my favorite new R14 features, Aerodynamics. With the new Aerodynamics function, Rigid and Softbody objects can now interact according to their aerodynamic shape with all of the particle modifiers such as Wind, Turbulence, and Gravity. So a balloons shape will be taken into account when floating about when a wind object is applied to it and not just float linearly. In this tutorial, I’ll be going over all the settings to recreate a balloon being blown around realistically in a gust of wind and along the way show off some of the other R14 features such as the Morph Camera.
Aerodynamic Balloon Example:
What’s your favorite new R14 feature? Here’s a list of mine.
Been playing around with Cinema R14 a lot and, in particular, with the new Aerodynamics settings new to this version. For your downloading pleasure is a Cinema 4D model of a paper airplane (Mars rover, what?) that I’ve been using when messing around inside of R14 and something you can use when it arrives at the beginning of September. Sorry, no airline peanuts included.
Paper textures and sky background is included. This file is compatible with R12 & above and I also included an .OBJ file for those with R11 and below or any other 3D software.
Cinema 4D R14 Announced!
It’s Christmas in August! Cinema 4D version R14 has just been announced and I’ve had the opportunity to be able to play with R14 over the past few weeks and check out all the new features. While you may be hearing most about the new Sculpting features in Cinema 4D, I’m going to focus on some of my favorite new features that I think I’ll be using heavily. Continue Reading