Springs & Spline Dynamics in Cinema 4D Part 02: Floating Balloons

Here’s part 2 in my series of tutorials utilizing the combination of Spring & Spline Dynamics together  to get some really cool dynamic animation!  This time around, I’m going to go over how to use Springs & Spline Dynamics to make a floating balloon on a string, a bit of an upside-down setup featured in Part 1.  There’s two techniques I use to get this floating balloon effect:  First is showing how to float a balloon that is fixed or attached to a point or object, and the second is more of a free floating balloon setup.  If you know of any other techniques you know of, please share!  Enjoy!

Part 1: Dangling Objects Off a String

Example:

8 thoughts on “Springs & Spline Dynamics in Cinema 4D Part 02: Floating Balloons

  1. Pingback: Springs & Spline Dynamics in Cinema 4D Part 01: Hanging Objects On a String « eyedesyn

  2. Hi Ed and thanx for these “dynamics” tuts ;)
    Very instructives.
    I just have one special request, could you please quit the title and safe borders in the middle of the viewport for the next episode(s), that would improve our viewer experience, because these sometimes interfere with the live action ;))
    Anyway, great job, keep up

  3. Pingback: Creating Floating Balloons in Cinema 4D Using Springs & Spline Dynamics

  4. Pingback: Flying Baloons With Springs & Spline Dynamics // GFX WARRIOR

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