Using the Cinema 4D Inheritance Effector Part 02: Faking Thinking Particles with Mograph

The Inheritance Effector is probably one of the most underrated and underutilized effectors in the effector menu.  In part two of my Inheritance Effector tutorial, I show you how you can fake particle movement that would normally only be able to be achieved with an Emitter or Thinking Particles and Xpresso.  Using a combination of the Inheritance Effector and other Mograph Effectors and Deformers, you can achieve close to the same effect as an Emitter or Thinking Particles as a simpler alternative in your normal workflow without having to touch Xpresso.

Here is a spot where I utilized this technique:

Inheritance Effector Tutorial: Part 1

Inheritance Effector Tutorial: Part 3

6 thoughts on “Using the Cinema 4D Inheritance Effector Part 02: Faking Thinking Particles with Mograph

  1. Pingback: Using the Cinema 4D Inheritance Effector Part 03: Make Particles Swarm Along Splines w/ Mograph « eyedesyn

  2. Pingback: Using the Cinema 4D Inheritance Effector Part 01: Trigger or Offset Keyframed Cloned Objects « eyedesyn

  3. Hey EJ – I’ve learned a lot from this tutorial.
    Thank you!!
    I think I’d mess up somewhere with TP and Xpresso nodes (’cause I’m just starting there),
    but doing it this way is more of a “hands on” way – kinda.

  4. Pingback: Moghraph tutorials from Eyedesyn.com | Mograph Love

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