Using the Cinema 4D Inheritance Effector Part 01: Trigger or Offset Keyframed Cloned Objects

The Inheritance Effector is probably one of the most underrated and underutilized effectors in the effector menu.  In part one of my Inheritance Effector tutorial, I show you how you can trigger or offset keyframed animation applied to an object that you cloned and offsetting the animation with falloffs.  This is just touching the very surface of what this effector can do!

Have you used the Inheritance Effector before?  If so, what for and how have you used it?

Inheritance Effector Part 2

Inheritance Effector Part 3

4 thoughts on “Using the Cinema 4D Inheritance Effector Part 01: Trigger or Offset Keyframed Cloned Objects

  1. Pingback: Using the Cinema 4D Inheritance Effector to Trigger or Offset Keyframed Cloned Objects

  2. Pingback: Using the Cinema 4D Inheritance Effector Part 03: Make Particles Swarm Along Splines w/ Mograph « eyedesyn

  3. Pingback: Using the Cinema 4D Inheritance Effector Part 02: Faking Thinking Particles with Mograph « eyedesyn

  4. Pingback: Moghraph tutorials from Eyedesyn.com | Mograph Love

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